God damn… All I can think about lately is how it isn’t possible to give my BLOXian some real personality. Sure we can pay down to the last coin in the piggy bank and get maybe a few items that define us and play dress up all day, but when it comes down to it… that’s pretty much it. We walk the same, jump the same, we talk the same, we stand the same, we have the same /e actions, we have the same everything… all the time. All this was fine with me at first. I was just like anyone else; fine with just going through the motions, not bothering to speak up unless the staff decided to make an update that stepped out of line. Even then it was just hopping on the hate bandwagon. Without it I wouldn’t care about what I thought. Haven’t we all been that way before? But then I had this cool vision… it wasn’t much to speak on really, just a fully animated, deeply customized BLOXian, but the more I thought about it the more I would add to it, and the more I added to it the more it excited me, and the more it excited me the more I realized that I had to make an effort to make it happen. Sorry for the long intro; I babble a lot. But without further ado, here it is: Basically what my drawn out suggestion is, is simply to make the ability for ROBLOXians to have different customizations for the simple actions they do every time they play a game, like standing still, walking at normal walkspeed, slow walking (half normal walkspeed), running (double normal walkspeed), jumping, all that stuff. It’s not a big step, but it’s more than enough. And here’s how I think it should be done: Imagine it: ROBLOX adds a new category to the Catalog; it’s called BLOXinality (or whatever I’m not good with names). And this BLOXinality category is filled with brand new sellables, and they fall into these subcategories: – Walkstyle: How your BLOXian walks at default walkspeed (For most games that’s 16). – Idle: How your BLOXian poses when you’re not moving them. – Hostile: How your BLOXian poses when they are at less than full health and you’re not moving them. – Strafe: How your BLOXian stands when you’re all the way zoomed in and how they move. – Talkstyle: What you BLOXian does when they talk, how they talk, and what their chat bubble looks like (Bubble chat and classic chat styles are altered, but are only visible when allowed in Configure settings as normal). – Jumpstyle: How your BLOXian jumps. – Runstyle: How your BLOXian moves at twice default walkspeed and above. (For most games that is -16 and below or 16 and above) – Slowstyle: How your BLOXian moves at half default walkspeed to 0. (That would be for most games -8 to 0 to 8) – Tripstyle: How your BLOXian falls when they’re tripped (this one’s iffy because the flopping around animation would change, too). – Deathstyle: How your BLOXian dies. Follow me so far? I’m basically asking ROBLOX to begin creating and selling custom animations for everyday ROBLOX player mechanics. You know, REALLY add some variety. Don’t think this is worthy? Well think of it this way: You’re one suggestion away from animating your BLOXian in any way you choose. You could make your character swagwalk, arms folded and head down like a boss when you’re standing still, or even have both hands resting behind your back in a headmaster-esque stance. You could make your BLOXian jump like a Super Mario parody, flip jump like a martial artist–the possibilities are endless. And you’re just one support away. It’s such a basic suggestion, but it adds so much more depth by really doing something very simple: working with what we already have. Most of this is already possible to add. If not, all. It’s been done in Animation Labs. It’s been done in roleplay games (I remember a Naruto game that has your arms behind you when you’re running). It’s even been done in updates (the update that changed climbing animations, added breathing, etc). Some may even think since it’s already been done in this fashion there is no advantage in doing it this way… … Lol that’s a good one XD ROBLOX is all about upping its aesthetics, I know: Dynamic Lighting, new terrain, propping up animations already. I also know ROBLOXians are cool with that: Even the biggest 08er nostalgic admits that they’d miss the graphic updates if their lifelong dream of sending ROBLOX back to 2008 came true. So why not want this? I can see it now: This update is added and dozens of new animations are now sellable for R$, a few even made free so all ROBLOXians can get in on this next level stuff. Soon every active ROBLOXian has been converted. And it shows in a big way. When you first enter a game after this update you notice something… These guys look more alive than before. They’re posing, they’re not walking the same, they jump differently. And these guys look more expressive than before. You now can see a player’s personality just by looking at their BLOXian’s animations. You can look at a BLOXian who’s standing still, arms folded, his head is aiming down, wearing Snake Eyes and headphones; he’s looking cool, right? Could you do that before? And these guys are even funnier than before. You’re playing Twisted Murderer and a guy dodging a murderer suddenly trips, but when he trips he pratfalls as it’s his tripstyle right before he gets killed. LMAO! That’s too good! And then you realize… you’re one of them. Suddenly YOU look different than before. Suddenly you’re that cool dude with the Snake Eyes on with your arms folded and head down, you’re the dude pratfalling getting some good laughs just by being yourself. You’re the dude with your own flair. You’re no longer comparable to anyone else in any way. Even when you look exactly the same as someone else, people will know when it’s you without even looking at your name. Is that a dream you can forget so easily? Not to mention the moneyz! Ohhhh man ROBLOX can pull in some serious cash just by making a few new animations a week for a few months. Think about it: Items are in high demand. They make them all the time, thousands buy each item with R$ they bought with real life money. Rinse and repeat and there’s some decent cashflow right there. But then think of this: They add an entirely new category presented that no one has yet but everyone WANTS to have. If they market it right (following this basic formula would be preferred) they can get R$ flowing into it from EVERY R$ buyer in ROBLOX! When they need a quick cash-in, this is the answer! When they need money on top of money, they can count on their animation sales. And just by jump starting a market for custom ROBLOX animations, and weekly updating like gears. This update can do so much good for their wallets and the game as a whole. It can do so much for ALL of us; it just needs a little help getting there. Will you help? “But noob, what about the joints? Won’t ROBLOX need to add more joints to make some poses possible?” ROBLOX has come across this problem many times and they found a solution. Just /e dance with a 3.0 package, you’ll see. If it ain’t broke, don’t fix it, right? They don’t have to make it perfect, just put that ROBLOX spin on it like they always do 😀 “But noooob, it takes so much time and effort to implement a new bustling marketplace of Catalog-caliber! They’ll have to go through the long and costly hours of animating each animation, update the website, spend time at the drawing board coming up with enough content to publish to make the market respectable, spend some serious time coming up with a base script for the Humanoid to modify with ease each time they want a new animation–” Woah, woah, WOAH. There’s no need to gas me. They’ve done it all before, right? You reap what you sow, you know? We all know this is a very good business venture. If they’re willing to put in the work they can make it happen like they did with Gears and Audio before it. And when they put in the work, you KNOW they’re gonna cash in. They’ve done all of this before. They still do it; don’t think we’re done growing yet! And if they aren’t ready for it yet, I can wait. But when you get enough EXP, there comes a time when you need to go to the next level, boy! #NextGenROBLOX2K15 “BUT NOOOOOOOOOB, I DON’T CARE–” Hold it! I’m perfectly fine with that, but please, PLEASE, don’t tell me ;-; I don’t need to know. Don’t be a dreamcrusher. My heart can’t take it DX “NOOB!!!!!!!!! YOU REALIZE YOUR NAME IS NOOB, RIGHT????!!!! HOW ARE YOU GONNA TELL ME ANYTHING WHEN YOU’RE A NOOB!? HAHAHAHAHAHAHAHAHAHANOOBNOOBNOOBNOOBNOOB–” THAT’S IT! I’M GETTING TEH BANHAMMA!!! “:O Time to go! (runs)” That’s RIGHT. Don’t mess with this noob! >XO When you have a dream, you have to put it out there, because a vision without action is only a dream, and the longer it’s just a dream, the more it hurts your soul. Support or no support, love or hate, rain or shine, I’m glad I finally got this off my chest. Maybe now I can go back to my regular lazy MLGenius swagtastic forum life in peace. Just go back to my little rut, once again, return to the shadows I came from… but before I go… I ask you one last time: Can I get some pep in my step? GOD… DAMN! Noob is outchea. ————————————————— The old thread: [http://www.roblox.com/Forum/ShowPost.aspx?PostID=168375169](https://archive.froast.io/forum/168375169/1) Just so you know this thread got over a dozen support and only one no support, and it was only at the beginning of its lifespan 😉 Feel free to go see what this idea looked like in its infancy and who supported the last thread, if that’s agreeable to you. Yeah this is a repost. Complain all you want, but just know that I had a good reason. The [awesome] people who were on the last thread were suggesting so many adds that a new thread had to be made to make sure they didn’t go unnoticed, so here they are! –New Adds! Now In Plain Sight– “Repetition-B-Gone!” suggested by noobillneverbe: Deathstyles, tripstyles, jumpstyles, and talkstyles each come with a multiple pool of animations that are chosen at random when activated. The animations are all loyal to the original spirit and theme of the style. That way repetition can be avoided when necessary. “Animation Set? You Bet!” suggested by ruin3Ds: Sets are to animations as packages are to body parts; you buy them all at once, but you can equip them separately if desired. Each set comes with one of every style. “New /e command!” suggested by ragemagick: /e noanimations and /e animations can be used to go from your equipped animations to the old ones when you want. “Permission to Transition?” suggested by ragemagick: Just for extra smoothness, each animation would have its own little quick transition animation and end animation, for when you start it and end it. That way there is a clear start and end of it, keeping the whole process as smooth as possible. “The Falling” suggested by ragemagick: Jumpstyles along with a jump animation have a fall animation for the sake of extra smoothness. “Too Much Of A Good Thing” suggested by Jascha: These animations can’t be happening at all times, right? Sometimes that just isn’t possible and would get in the way of things; maybe even break something. But not anymore! That’s why the old animations are in effect when the player is holding a tool and the equipped animations are in effect when the player isn’t holding anything. “Able to Disable” suggested by noobillneverbe: Game creators can disable custom animations in game settings and pick specific styles and items they want want to disable. There is an icon next to the copylock icon that’s green when custom animations are allowed and grey when they aren’t. Of course this is at their own risk (they may lose some player traffic if they don’t allow them). “Prop Rotation” suggested by noobillneverbe: Some of the animations will have props–that much is clear. So basically what I think is that ROBLOX should make re-skins of these props and when someone buys an animation with a prop they get the original or one of the re-skins at random. You know, so each prop looks different. Good ideas, you say? You know what you’re talking ’bout ;D ————————————————— I’d like to take a moment to thank everyone and anyone who read this post. It probably was far from the easiest post to read through so support or no support, the fact you even got this far is enough for me. Please comment, and I would appreciate some suggestions for ROBLOX on what animation to add. For example: “Ninja” (when you sideways strafe, as long as you’re moving there are only speedlines, and when you stop moving you reappear, when you forward strafe you clutch near your hip with both hands as if you had an invisible katana and when you’re moving there is speedlines until you stop moving then you reappear still clutching the “invisible katana”. When you backwards strafe there are only speedlines until you stop moving. Walkspeed does not increase. When you jump strafe forward it’s a frontflip, jump strafe sideways is sideflip, and jump strafe backward is backflip. Remember: diagonal strafing animations are same as forward and backward) Genre: Strafe Cost: 350R$ Description: Three cherry blossoms turn red under the guiding stars: His work is complete. “Airhorn” (when you chat, you speak through an airhorn. Your chat bubble becomes jagged and yellow, and your text in classic chat is bold) Genre: Talkstyle Cost: 50R$ Description: All eyes on me! Have a wonderful day. Thanks for reading!